Digitalcomoedia makes use of some concepts and technologies inherited from the game design in order to:
The use of the Gaming paradigm allows for a more efficient creation of Digital Characters and Worlds we call Digital Actors, the creation of shared interactive environments and a very natural User Experience.
All the market solutions and sales are proposed to an international enterprise high-end technology markets and in some key market sectors related to the following fields:
The company’s activity is split in 4 Business Units (BU) which represent the coexistence of three fundamental aspects under every Next Generation Digital Experience creation:
Creativity and Storytelling
User and VR Experience, and advanced Visual Computing technology
Ultimate and Alive Digital Content.
User Experience and Visual Engineering Reserch and Development Area.